_NeT_AnGeLs_
How Do I Bind All The New VSAY's?
Here is how the quick reference, voice text, and bind
assignments line up. This list has been updated for Enemy Territory (Final). The
format I've used is:
[quick chat key strokes] - [actual message] - [bind assigment]
In order to bind a key to a vsay, just do the following:
 
  bind x "vsay_team [bind assignment]"
  bind x "vsay_team onmyway"
You have three options:
  - Use vsay for a global message - it will show up in cyan
    to everyone. Example. bind x "vsay onmyway"
  
 - Use vsay_team for a team message - it will show up in
    green to everyone on your team. Example. bind x "vsay_team onmyway"
  
 - Use vsay_buddy [class number][number of players][list
    of players' fireteam IDs] [vsay string] - sends a voice chat to the entire
    team - it will show up in yellow to the recipients. Example. bind x "vsay_buddy
    -1 0 needbackup"
    
 
    
      - For binds just use 0 for num_players, and omit
        the player list
      
 - Classnumber should be -1 for any class, and 0-4
        for the classes in their usual order.
 
    
    So, if I wanted to bind a key to say "need back up" to the
    entire team, it would look like:
    
 
    
      bind x "vsay_buddy -1 0 needbackup"
    
   
Here's the list:
  - Statements From Quick Chat Menu
  
 - Statements From Fire Team Chat Menu
  
 - Other Bindable Statements Available Thru Fireteam Menu
 
Quick Chat Menu
1.Statements
  11 - Path cleared. - PathCleared
  12 - The enemy is weakened. - EnemyWeak
  13 - All clear. - AllClear
  14 - Incoming! - Incoming
  15 - Fire in the hole! - FireInTheHole
  16 - I'm defending. - OnDefense
  17 - I'm attacking. - OnOffense
  18 - Taking fire! - TakingFire
  19 - Mines cleared. - MinesCleared
  10 - Enemy in disguise. - EnemyDisguised
2. Requests
  21 - Medic! - Medic
  22 - I need ammo! - NeedAmmo
  23 - I need backup! - NeedBackup
  24 - We need an engineer! - NeedEngineer
  25 - Cover me! - CoverMe
  26 - Hold fire! - HoldFire
  27 - Where to? - WhereTo
  28 - We need Covert Ops! - NeedOps
  
3. Commands
  31 - Follow me! - FollowMe
  32 - Let's go! - LetsGo
  33 - Move! - Move
  34 - Clear the path! - ClearPath
  35 - Defend our objective! - DefendObjective
  36 - Disarm the dynamite! - DisarmDynamite
  37 - Clear the mines! - ClearMines
  38 - Reinforce the offense! - ReinforceOffense
  39 - Reinforce the defense! - ReinforceDefense
4. Talk
  41 - Yes! - Affirmative
  42 - No! - Negative
  43 - Thanks a lot! - Thanks
  44 - You're welcome. - Welcome
  45 - Sorry! - Sorry
  46 - Oops! - Oops
5. Global
  51 - Yes! - Affirmative
  52 - No! - Negative
  53 - The enemy is weakened. - EnemyWeak
  54 - Hi! - Hi
  55 - Bye. - Bye
  56 - Great shot! - GreatShot
  57 - Yeah! - Cheer
  581 - Thanks a lot! - Thanks
  582 - You're welcome. - Welcome
  583 - Oops! - Oops
  584 - Sorry! - Sorry
  585 - Hold your fire! - HoldFire
  586 - Good game! - GoodGame
6. Function Just defaults to the function
of your selected class - cannot choose to say you are a function you are not via
the menu.
  61 - I'm a soldier. - IamSoldier
  62 - I'm a medic. - IamMedic
  63 - I'm an engineer. - IamEngineer
  64 - I'm a field ops. - IamFieldOps
  65 - I'm a covert ops. - IamCovertOps
  
  Note: You can also bind a key like this:
  
bind x "wm_sayplayerclass"
  
to replicate choosing "function" from the menu. It will say your
  current function when you hit the bound key.
 
7. Objectives
  71 - Command acknowledged! - CommandAcknowledged
  72 - Command declined! - CommandDeclined
  73 - Command completed! - CommandCompleted
  74 - Destroy the primary objective! - DestroyPrimary
  75 - Destroy the secondary objective! - DestroySecondary
  76 - Destroy the construction! - DestroyConstruction
  77 - Construction underway! - ConstructionCommencing
  78 - Repair the vehicle! - RepairVehicle
  79 - Destroy the vehicle! - DestroyVehicle
  70 - Escort the vehicle! - EscortVehicle
Fire Team Chat Menu
(Fire team-specific quick chat)
6. General Mirrors general chat
  61 - Statements
  62 - Requests
  63 - Commands
  64 - Talk
  65 - Global
  66 - Function
  67 - Objectives
7. Attack
  7 - Attack! - FTAttack
8. Fire Team
  8 - Fall back! - FTFallBack
  
Bindable Statements Not Available Through Quick Chat
Numbers refer to file names not key strings. Some of
these may be available to specific team members via the fire team quick chat.
  Cover me! - FTCoverMe
  Disarm the dynamite! - FTDisarmDynamite
  Fall back! - FTFallBack
  Soldier, covering fire! - FTCoveringFire
  Deploy mortar! - FTMortar
  Heal the squad! - FTHealSquad
  Heal me! - FTHealMe (will show a medic icon over head)
  Revive team mate! - FTReviveTeamMate
  Revive me! - FTReviveMe (will show a medic icon over head)
  Destroy objective! - FTDestroyObjective
  Repair objective! - FTRepairObjective
  Construct the objective! - FTConstructObjective
  Deploy landmines! - FTDeployLandmines
  Disarm landmines! - FTDisarmLandmines
  Call airstrike! - FTCallAirStrike
  Call artillery! - FTCallArtillery
  Call mortar barrage! - FTMortarBarrage
  Resupply squad! - FTResupplySquad
  Resupply me! - FTResupplyMe (will show a ammo icon over head)
  Explore area! - FTExploreArea
  Explore at co-ordinates! - FTExploreAtCoordinates
  Destroy satchel objective! - FTSatchelObjective
  Infiltrate! - FTInfiltrate
  Go undercover! - FTGoUndercover
  Provide sniper cover! - FTProvideSniperCover