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Confrontation Rulebook (1990) ➣Pre-Necromunda skirmish rules, compiled from White Dwarf articles:-
-White Dwarf 130: Introduction; background to the planet and hives
-White Dwarf 131: Necromunda Gangs; background to the hive gangs
-White Dwarf 132: Creating a Gang; background and rules for creating a gang including generating equipment, a stash and skills, with a short story
-White Dwarf 137: Combat Rules (first half); game rules for characters, group coherency, game sequence, turns phase, actions, visibility, firing and rules for trading equipment
-White Dwarf 138: Combat Rules (second half); game rules for hand-to-hand combat, hit locations, damage and injuries
-White Dwarf 142: Weapons; rules for weapons
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